Ezdin Jubilee Cup

What

The Ezdin Jubilee Cup is a nation-wide sky ship race held by the Republic of Cin'Dar.

Why

The cup celebrates the founding of the Cin’Dar Republic, and is a nation-wide week-long holiday.

When

The race is held in 🏢Ezdin every 4 years on the first day of Sunburst.

Where

The race is held in the Cin'Dar city of 🏢Ezdin, on the continent of 🗺️Bordair

Who

Sponsors and Judges

The race is sponsored by the Cin'Dar Senate and various mercantile and industrial organisations

Season Entrants

The 73rd cup season was entered by several dozen race teams from across the republic, including several non-finalist teams:

Final Qualifiers

This year the final qualifying teams (listed in order of qualifying position) are:

  1. The Westmead Hawk - Kate “Bobbin” Westmead, flying the Aetheric Phoenix
  2. The Brasscoil Ventures - Meras “the Undertaker” Unweil flying the Brass Raven
  3. The Cog Heads - Arold “Ace” Rimmler - flying the Scholar’s Gambit
  4. The Arrodan Syndicate - Lyra “the Legend” du Vectari, flying the ⚓The Crystal Maiden
  5. The Iron Fangs - Hrakk “the Hunter” Blackfang flying Bloodstorm
  6. The Electrica Ingeniarium - Graf “Teddy” Gearspark- flying the MK 7 Blendo

According to "Your Official Guide to the Cup" published by the Ezdin Skill Racing Commission:

The Westmead Hawk

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Name The Westmead Hawk
Sponsors The Westmead Hawks, a group of investment bankers
Manager Earnest P. Hoffstossman the Third, a banker
Skiff Name The Aetheric Phoenix
Chassis Modified Stock Falcon Chassis
Sleek fish-like racer
Light weight, extreme speed, racer.
Movement : 3 thrusters : Travel : 90 mph Speed (fly) : 90 ft.
Pilot Bobbin “Kate” Westmead (Human, Artificer, Pilot/Engineer)
Race Crew None
Strategy Win by being faster and a better flyer than others.
Head Quarters 🏘️Westmead Manor, a large collection of buildings in the sprawling rural townscape due east of the east gate.
Skiff Location At their headquarters

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The Brasscoil Ventures

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Name The Brasscoil Ventures
Sponsors The Brasscoil Ventures, a crime syndicate
Manager Nicky “The Hand”, a syndicate crime boss.
Skiff Name The Brass Raven
Chassis Stock Linx Chassis
Mid weight, mid speed, versatile.
Movement : 3 thrusters : Travel : 60 mph Speed (fly) : 60 ft.
Pilot Meras Unweil (Elf, Druid, Pilot) DECEASED
Race Crew Echo (Shard-forged, Fighter, Defender) DECEASED
Drex (Elf, Fighter, Gunner) DECEASED
Durgan (Dwarf, Artificer, Mechanic) DECEASED
Strategy Win by being the best all round team, they have a balance of speed, offence, and defence.
Head Quarters 🏠Whitestorm Manor, a private manor high in a tower in the Midsky district, due east of the west gate.
Skiff Location Unknown

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The Cog Heads

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Name The Cog Heads
Sponsors Self-sponsored
Manager Ben “The Baron” Le Bairn, a cad
Skiff Name The Scholar's Gambit
Chassis Modified Stock Linx Chassis
Highly modified steam powered variant
Mid weight, mid speed, versatile.
Movement : 3 thrusters : Travel : 55 mph Speed (fly) : 55 ft.
Pilot Arold “Ace” Rimmler (Human, Rogue, Pilot)
Race Crew Wilhelmina "Will" West (Human, Artificer, Engineer)
Calvin “Cal” (Human, Basher)
Dimitrios “Dimi” (Human, Blocker)
Strategy Win by boosts of speed brought about by enhancing their engine with alchemic mixes provided by Will.
Head Quarters 🏛️The Bishop's Wand, a tavern in the Hagglers Court district
Skiff Location 🏛️Cogsbreath, a warehouse and workshop within grounds of the Academy Cognitius.

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The Arrodan Syndicate (Our Heroes)

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Name The Arrodan Syndicate
Sponsors The Arrodan, a crime syndicate
Manager Edmund Wheatfellow, a fixer
Skiff Name The Crystal Maiden
Chassis Modified Stock Bashen Chassis
Highly modified light racing variant
Light weight, high speed, racer.
Movement : 3 thrusters : Travel : 60 mph Speed (fly) : 60 ft.
Booster : +30 for 4 rounds, then 1 round to recharge
Pilot 🚹Lyra du Vectari
Race Crew 🚹Zeke "Spanners" Bilgewright (Human - Engineer)
🚹Kramram (Orc - Muscle)
🚹ChoTaan Gathakanathi (Titarian - Utility Caster)
🚹Gunter Shortreach (Dwarf - Healer)
Strategy Float like a butterfly, sting like a bee?
Head Quarters 🏛️The Bishop's Wand, a tavern in the Hagglers Court district
Skiff Location An unnamed warehouse in the Dregs
The Iron Fangs

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Name The Iron Fangs
Sponsors The iron fangs, a street gang
Manager Sir Ignatius Blackthorn, an underworld boss and clan chief
Skiff Name Bloodstorm
Chassis Custom Chassis
Battle Waggon
Heavy weight, slow, powerful.
Movement : 2 thrusters : Travel : 55 mph Speed (fly) : 55 ft.
Pilot Hrakk Blackfang (Orc,pilot)
Race Crew Gorruk Ironjaw (Orc, Beater)
Draka Ironhide (Orc, Slasher)
Throk Blackshot (Orc, Shooter)
Strategy Win by destroying the other race teams, with boarding and ranged fire.
Head Quarters 🏦Gork's Gob, a ruined cathedral in the Dregs, south-west of the east gate
Skiff Location At their headquarters

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The Electrica Ingeniarium

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Name The Electrica Ingeniarium
Sponsors The Electrica Ingeniarium corporation, manufacturers of steam-powered garden tools.
Manager Nail, an orc entrepreneur.
Skiff Name The MK 7 Blendo
Chassis Custom Chassis
A Battle Sphere
Mid weight, slow speed, rammer.
Movement : 3 thrusters : Travel : 45 mph Speed (fly) : 45 ft.
Pilot Graf Gearspark (Gnome, Pilot)
Race Crew None
Strategy Win by destroying the other race teams, with ramming attacks.
Head Quarters 🏠Tailwind Tower, a mansion in the Zadden district, up high within a huge tower, north-west of Artan's Haven.
Skiff Location At their headquarters

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How

Rules and Regulations

73rd Jubilee Cup is overseen by the Ezdin Skill Racing Commission (eSRC), who also set and monitor the rules for the season. The eSRC is led by 🚹Navarch Secondus (Vice Admiral) Cato Calpurnius, Commander of the Nauticus Academy, and administered race-side by a large team of academy judges.

The SRC has established rules for the race which emphasise crew finesse, martial prowess and engineering skill equally. According to the rulebook, the race will be:

The rulebook outlines 13 core rules which are as follows:

Rule 1] The race is won by the first contestant to pass the finish line after completing 5 laps.  In the case of non-completion by all contestants, the winner is the contestant with the fastest average lap speed.

Rule 2] Contestant teams may enter no more than three vessels per season, and only field a single vessel per race.  Vessels may be replaced during the season, but not during a single race.

Rule 3] Contesting vehicles must be of the skiff class, and including all attachments, not exceed the following specifications:

Rule 4] Contesting vehicles may not be fitted with, equipped with or carry naval-class ranged offensive weaponry capable of damaging other contestants, vehicles or track.

Rule 5] Race teams may not through subterfuge, intentional or unintentional omission conceal the capabilities of their vehicles with respect to rule 3 or rule 4.

Rule 5] Contesting vehicles may not block the raceway in a way that causes two or more vehicles to be unable to proceed.

Rule 6] Contestants may:

Rule 7] Contestants and contesting vehicles may not intentionally damage the raceway or injure spectators.

Rule 8] Contestants not at any time:

Rule 9] Contestants may not at any time:

Rule 10] Contesting vehicles may not be living creatures, sentient or otherwise.

Rule 11] Race teams may not replace, substitute, resurrect or reintegrate race crew members during a single race event.

Rule 12] Race teams may not through subterfuge, intentional or unintentional act hinder, intimidate, bribe or any way impinge SRC personnel from undertaking their duties as judges.

Rule 13] All rulings by the SRC are final and binding.

Other Notes

Publications

The race has been followed by several publications including:

The official guide to the cup
Your Official Guide to the Cup
Ezdin Skill Racing Commission

It’s the 73rd Jubilee Cup race this year in Ezdin! Onlookers and punters have been streaming into the city for the last few months, the streets are bustling, the taverns are rowdy, and the bookies are working overtime.

Started 288 years ago, the cup celebrates the founding of our beloved and mighty Cin’Dar Republic. Since its inception the cup has always been a fusion of cutting-edge engineering and skilled racers, showing the best of aerial combat. This year, Prime Marshal Maxiumus Ironthorne, supreme commander of the legions, announced from the Senate floor that the races would also celebrate “not only the birth of our beloved city, but we also raise our voices in celebration for the many successes of our campaigns across Sordane”. The Senate have recalled both Republic legions and navy to Ezdin for the celebration.

Race sponsors this year are Decimus Valerian of House Drusus and Decimus Nerva of House Aventius. This year all of our beloved Senators will join in the festivities race-side at the senate pavilion. This season sees a price pool of ½ million gold coins, and lucrative contracts with the research engineers of Academy Cognitus and the skyship foundries of House Ignatius.

As always, the race is overseen by the Ezdin Skill Racing Commission (eSRC), who also set and monitor the rules for the season. Our race takes place around the area of Haggler's Court in the capital city of Ezdin; with our bold competitors out to complete 5 full turns about the course to be declared victors.

Trials for the race have been going on since the end of last season, the last 4 years. Most recently the final qualifying trials, called the Four Princes Regatta, was held in Lowatch this spring. A strong set of six qualifying teams will take to the starting line at noon on the 1st of Sunburst, with race-side viewing tickets reaching unprecedented prices.

Despite the expense, there is an air of jubilation across the city for the race!

The Orhaz Gazette
Rand Blutcher, race official
The Orhaz Gazette

Fastest race times in 100-years.

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Upset at the Four Princes Regatta!, opinion piece about the qualifying race published in the Orhaz Gazette

Other Notes

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Crowds gather, in Ezdin as the races for the Ezdin Jubaliee Cup get underway.

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Navarch Secondus Cato Calpurnius, commander of the Nauticus Academy and chair of the Ezdin Skill Racing Comittee

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Decimus Valerian Antonius Drusus, patriarch of House Drusus and sponsor of the 76th Ezdin Jubilee Cup.

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Decimus Nerva Lentulus Aventius, matriarch of House Aventius and sponsor of the 76th Ezdin Jubilee Cup.

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Edward "The Man" Olivan, the Voice of the Race, gentleman, entertainer, fashion icon.

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Race Judge, looks on over the course from his flying station

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Judges Skiff, the Zipper-class sky coaches used by the race judges

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Victory Gate, a close finish for contestants at the finish line

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Race Faction HQs, the various locations of the race factions during the Ezdin Jubaliee Cup