Welcome! To the Skies of Sordane

Getting Started
Welcome to the world of πΊοΈSordane, where steam-punk and fantasy collide. Ahead lies aerial adventures, ingenious inventors, pugnacious pilots, daring dirigibles and fantastic fun. Nestled within a mystic crystal sphere, afloat in the aether, walled within an uncertain umbra β the planet of Sordane survives.
Sordane is a πΊοΈworld where the peculiar properties of the cryptic crystal soralite suffuses society - audacious artificers cunningly contrive all manner of dubious devices. Noble nations vie variously for precarious power on a globe girdled with sky-paths.
Our πstory unfolds against a backdrop of a devastated republic, an ascendant empire and a world teetering on the edge of the abyss β while a doomsday clock ticks down.
Our π¨βπ¨βπ§βπ§unlikely heroes find themselves paupers, and petitioning a less than savoury merchant syndicate for work.
Their journey takes them across far-flung continents, hunting across the globe for the secrets to a long-forgotten doomsday device.
Along with their wits, skills and daring, they abscond with a sky-ship of mighty power and mysterious origins.
Can they avoid the evil empire for long enough to decipher how to deactivate the deadly dwarven doomsday device?
Things to know:
- D&D 5E rules mixed with the Arcane Minnis Airship Campaigns expansion. Based on the World of Sordane
- The setting is high-fantasy combined with a steampunk aesthetic. Aligned to artificers from the 5E rules, rather than science.
- Like the 16th century during the Age of Sail β but airships rule the skies.
- Style-over-Substance is a key part of the game β The Rule of Cool applies. Swashbuckle first, rules second.
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